During a boss fight, always save max combo points before useing 3rd ability on boss. Eg: At 3 combo points use X ability on X target. The earned gold and firestones allow you to research upgrades which will make your team stronger and stronger. In this game, your party of up to 5 heroes and a guardian is fighting hordes of increasingly harder enemies. More than anything else, I would love a deep customization for hero auto cast. Firestone Idle RPG is a multiplayer idle adventure game published by Holyday Studios. That's the only way to justify useing 20 keys on one. Change the price to gems and they will sell tons more, or put the effect they give on par with a artifact. Making anyone stone cold crazy to use them on purchasing the amulets in the store. Keys are needed to upgrade artifacts, keys are slow to obtain and you need tons of them. There are other examples too, but it would be nice if the currencies where not so lopsided in there demand. Dust is needed in large quantities for both guardians growth and evolution, the alchemist needs it for 1 of his experiments and it's needed for transmutation. For example, the goblin turns 5k Emblems into 3 epic chests. Perhaps when you release the next 2 guardians, then players could have a choice of what two to bring.Īdditional hero slots would be great, even if only 1. Having both guardians in combat would be nice, there is room after all. Heroes's have a auto cast for their abilities, why not have the same for the guardians? It's not like they do meaningful damage anyways, and it would make the forced buying of guardians damage upgrades less annoying. Heroess have a auto cast for their abilities, why not have the same for the guardians Its not like they do meaningful damage anyways, and it would make the forced buying of guardians damage upgrades less annoying.
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